Autodesk Maya is a powerful 3D animation software used by industry professionals to create high-quality visual effects and animated graphics.
The high successes of works that used Maya in its early stages cemented the program’s status, as it is said that a large number of Academy Award winners for Best Visual Effects during the 2000s made films that used the software in their creation.
Maya has found favor with customizable workspaces, allowing users to customize the software to suit their workflow. 3D modeling capabilities are available in Maya’s polygon, NURB, and sculpture modeling tools, as well as the UV editing tool, but the amazing set of animation and editing tools, beyond simple modeling, gives it the edge.
Some people prefer Maya’s cached playback feature, which makes viewing animations in real time smoother and faster than with other 3D modeling programs. Recent updates include a new experience for new users that makes for a much softer landing, with gamified introductions to the software and key tools.
In the method of work Autodesk Maya is close to another product of the company – 3DsMax. But compared with him in Maya animation functions are realized more thoroughly. In addition, the program is interesting in the ability to work with the dynamics of hard and soft bodies, ease of overlaying textures and convenient UV-mapping. If we talk about building 3D models for 3D printing, it should be noted that Autodesk Maya on this is not oriented at all. However, the variety of its capabilities allows you to use the program for these purposes.
Features of the program
Autodesk Maya is equipped with a variety of tools for high-quality and convenient work with three-dimensional graphics. In it you can find everything you want a demanding modeler, as well as pick up your own algorithm of actions. A short list of what the application offers:
Working with curves, including NURBS;
Polygonal modeling, possibility of retopology;
Several ways of overlaying materials, textures, as well as convenient UV mapping (sweeping);