» BGE Candy Branch
Updated 10:38 March 27th, 2012
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The Blender Candy branch includes new features the the BGE. It is being developed by mokazon and martinsh.

 

Features Included:

Realtime SSS(Subsurface Scattering)

Area Lamps

LogicBrick Link Highlighting

 

Planned and WIP Features:

Volumetric Lights and shadows

Parallax Maps

Composite nodes

 

 


3 Comments so far. Leave yours.
04:53 March 29th, 2012
I did find that windows build in a link in the comments on blendernation, so thanks! I tried it out, and the area light works great, but how do I access the realtime sss feature? I used glsl materials and I couldn't find any new options for it...
12:16 March 28th, 2012
I have already uploaded a build for win32 :) For some reason, they only posted on the OSX one on blendernation though. Here you go: http://graphicall.org/885
06:43 March 28th, 2012
This looks, AWESOME! Unfortunately, I'm on a win32 system...I'd like to upload a win32 build of this, and I want to know...are there any special libs or flags I need to compile? Anyways, great job. Can't WAIT to try this out!!!
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