» Blender2.7.5 + BEPUik solver
Updated 21:08 May 23rd, 2014
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this is a test build of the BEPUik solver in blender.

documentation is at: http://wiki.blender.org/index.php/User:Squashwell

 

i have included the BEPUik python scripts. Enable them in user preferences.

I have not included any other python addons to keep it small, but the Python 3.4 libs are included.

 

OpenMP is off as it was causing compile issues.

compiled on:
OSX 10.8.5
Xcode 4.6.3, gcc 4.2.1
so it will probably not work in OSX 10.9

For some reason double clicking the blender.app wont work. you will need to run it from a command line

eg, in a terminal.

cd [where you extracted the archive]

./blender.app/Contents/MacOS/blender 

Compiled with the following options. 

3DCONNEXION_CLIENT_FRAMEWORK     /Library/Frameworks/3DconnexionClient.framework                                                                                                             
CMAKE_BUILD_TYPE Release
CMAKE_INSTALL_PREFIX /usr/local
CMAKE_OSX_ARCHITECTURES x86_64
CMAKE_OSX_DEPLOYMENT_TARGET 10.6
CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk
WITH_BEPUIK ON
WITH_BOOST ON
WITH_BUILDINFO ON
WITH_BULLET ON
WITH_CODEC_AVI ON
WITH_CODEC_FFMPEG ON
WITH_CODEC_QUICKTIME ON
WITH_CODEC_SNDFILE ON
WITH_COMPOSITOR ON
WITH_CYCLES ON
WITH_CYCLES_CUDA_BINARIES OFF
WITH_CYCLES_OSL OFF
WITH_CYCLES_STANDALONE OFF
WITH_CYCLES_STANDALONE_GUI OFF
WITH_FFTW3 ON
WITH_FREESTYLE ON
WITH_GAMEENGINE OFF
WITH_IK_ITASC ON
WITH_IK_SOLVER ON
WITH_IMAGE_CINEON ON
WITH_IMAGE_DDS ON
WITH_IMAGE_FRAMESERVER ON
WITH_IMAGE_HDR ON
WITH_IMAGE_OPENEXR ON
WITH_IMAGE_OPENJPEG OFF
WITH_IMAGE_REDCODE OFF
WITH_IMAGE_TIFF ON
WITH_INPUT_NDOF                  OFF                                                                                                                                                         
WITH_INTERNATIONAL OFF
WITH_JACK OFF
WITH_LIBMV ON
WITH_LIBS10.5 ON
WITH_LLVM ON
WITH_LZMA ON
WITH_LZO ON
WITH_MOD_BOOLEAN ON
WITH_MOD_FLUID ON
WITH_MOD_OCEANSIM ON
WITH_MOD_REMESH ON
WITH_MOD_SMOKE ON
WITH_OPENAL ON
WITH_OPENCOLLADA ON
WITH_OPENCOLORIO ON
WITH_OPENIMAGEIO ON
WITH_OPENMP OFF
WITH_OPENNL ON
WITH_PLAYER OFF
WITH_PYTHON_FRAMEWORK OFF
WITH_PYTHON_INSTALL ON
WITH_PYTHON_INSTALL_NUMPY OFF
WITH_PYTHON_MODULE OFF
WITH_PYTHON_SAFETY OFF
WITH_RAYOPTIMIZATION ON
WITH_SDL ON
WITH_SYSTEM_OPENJPEG ON

 

 

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