» Blender 2.69.10 (32bit) + CUDA + Sewing Patch (Cloth Simulation) + HSV Ramp
Updated 21:50 February 8th, 2014
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Current trunk + Sewing Patch + HSV Interpolation Color Ramp + minor other things

Built on Windows 7, 64bit with MSVC 2008 and SCons
CUDA Toolkit v5.0 32bit Notebook / GeForce GT 555M (all kernels)

 

Build options:

BF_BUILDDIR = r"D:\Projekte\BlenderSVN\build\win32-vc"
BF_INSTALLDIR = r"D:\Projekte\BlenderSVN\install\win32-vc"
#WITH_BF_PYTHON = True
WITH_BF_OPENEXR = True
WITH_BF_JPEG = True
WITH_BF_PNG = True
WITH_BF_TIFF = True
WITH_BF_ZLIB = True
WITH_BF_BULLET = True
#WITH_BF_BINRELOC = True
WITH_BF_FLUID = True
WITH_BF_FFMPEG = True
WITH_CODEC_FFMPEG = True # ?
WITH_BF_OPENAL = False
WITH_BF_QUICKTIME = False # SDK Not Installed
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = False # Fixed
WITH_BF_JACK = False
WITH_BF_SDL = True
WITH_BF_ICONV = True
WITH_BF_COLLADA = True
WITH_BF_FFTW3 = True
WITH_BF_DDS = True
WITH_BF_PSD = True
WITH_BF_OPENJPEG = True
WITH_BF_REDCODE = True
WITH_BF_CINEON = True
WITH_BF_HDR = True
WITH_BF_FRAMESERVER = True
WITH_BF_RAYOPTIMIZATION = True
WITH_BF_INTERNATIONAL = True
BF_WITH_FREETYPE = True # ??
WITH_BF_FREETYPE = True # ??
WITH_BF_3DMOUSE = False
WITH_BF_OCEANSIM = True
WITH_BF_SMOKE = True
WITH_BF_BOOLEAN = True
WITH_BF_REMESH = True
WITH_BF_LIBMV = True
WITH_BF_CYCLES = True
WITH_BF_CYCLES_CUDA_BINARIES = True # Hm
BF_CYCLES_CUDA_NVCC = r"C:\Program Files (x86)\NVIDIA GPU Computing Toolkit\CUDA\v5.0\bin\nvcc.exe"
#BF_CYCLES_CUDA_BINARIES_ARCH = "sm21"
WITH_BF_CYCLES_OSL = True
BF_CYCLES_OSL = r"D:\Projekte\BlenderSVN\lib\windows\osl"
WITH_BF_OIIO = True
WITH_BF_BOOST = True
WITH_BF_OPENMP = True # MSVC 2008 express doesn't support MP.
WITH_BF_STATICOPENGL = False
WITH_IMAGE_OPENEXR = True
WITH_BUILDINFO = True
BF_DEBUG = False
BF_NUMJOBS = 5
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