» Blender 2.68a MinGW-w64
Updated 07:19 August 10th, 2013
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unofficial 2.68a MinGW-w64

 

to keep in mind: this is based on trunk so compared to official 2.68a we have new cycles nodes and sss pass

- build without blenderplayer, BGE

- no OSL , no OpenMP ( no multithread for smoke, fluid... ) - mingw-w64 build limitations

- my own 'patch' to limit Texture Painting to one thread due to crashing.

 

+ overall its the fastest blender for windows

   ( try Cycles CPU rendering but booleans too )

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