» GSOC 2013 - Threaded dependency graph
Updated 00:39 October 2nd, 2013
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This is Sergeys GSOC branch, compiled on Fedora 19 64bit.


From the wiki:

"This project is about improving dependency graph and scene update routines to make multiple (independent) object being handled in multiple threads. For example, multithreaded scene update will increase playback speed when having multiple characters animated."


Link to the branch wiki page:




Please report bugs either to the GSOC mailing list (http://lists.blender.org/mailman/listinfo/soc-2013-dev) or in the #blendercoders IRC channel on freenode.




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