» Blender 2.68.2 Rigidbody Fracture Branch X86
Updated 11:13 August 21st, 2013
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Build from Branch "rigid_fracture" and Addon "Blender Destructability Editor"
Branch: https://gitorious.org/~scorpion81/blenderprojects/scorpion81s-blender
Wikipage Patch/Branch: http://wiki.blender.org/index.php?title=User:Scorpion81
Addon: https://github.com/scorpion81/Blender-Destructability-Editor


Also with Cycles, OSL, OpenMP, OpenCollada, FFMpeg, Game Engine, Blenderplayer, CUDA
CUDA kernels 2.0, 2.1, 3.0
Built with CMake + MSVC++ 2012 Express, Windows 7 SP1 64 bit for x86
Compressed With 7zip, Ultra, LZMA2

CMake Flags:

WITH_ASSERT_ABORT=OFF
WITH_AUDASPACE=ON
WITH_BLENDER=ON
WITH_BUILDINFO=ON
WITH_BULLET=ON
WITH_CODEC_AVI=ON
WITH_CODEC_FFMPEG=ON
WITH_CODEC_QUICKTIME=OFF
WITH_CODEC_SNDFILE=OFF
WITH_COMPOSITOR=ON
WITH_COMPOSITOR_LEGACY=ON
WITH_CXX_GUARDEDALLOC=OFF
WITH_CYCLES=ON
WITH_CYCLES_CUDA_BINARIES=ON
WITH_CYCLES_OSL=ON
WITH_CYCLES_TEST=OFF
WITH_FFTW3=ON
WITH_GAMEENGINE=ON
WITH_GHOST_DEBUG=OFF
WITH_GHOST_SDL=OFF
WITH_HEADLESS=OFF
WITH_IK_ITASC=ON
WITH_IK_SOLVER=ON
WITH_IMAGE_CINEON=ON
WITH_IMAGE_DDS=ON
WITH_IMAGE_FRAMESERVER=ON
WITH_IMAGE_HDR=ON
WITH_IMAGE_OPENEXR=ON
WITH_IMAGE_OPENJPEG=ON
WITH_IMAGE_REDCODE=OFF
WITH_IMAGE_TIFF=ON
WITH_INPUT_NDOF=ON
WITH_INTERNATIONAL=ON
WITH_JACK=OFF
WITH_LIBMV=ON
WITH_LLVM=ON
WITH_LZMA=ON
WITH_LZO=ON
WITH_MEM_JEMALLOC=OFF
WITH_MOD_BOOLEAN=ON
WITH_MOD_FLUID=ON
WITH_MOD_OCEANSIM=ON
WITH_MOD_REMESH=ON
WITH_MOD_SMOKE=ON
WITH_MOD_VORONOI=ON //Enable Voronoi Cells in Explode Modifier(from Patch)
WITH_OPENAL=ON
WITH_OPENCOLLADA=ON
WITH_OPENCOLORIO=ON
WITH_OPENMP=ON
WITH_PLAYER=ON
WITH_PYTHON=ON
WITH_PYTHON_INSTALL=ON
WITH_PYTHON_INSTALL_NUMPY=OFF
WITH_PYTHON_MODULE=OFF
WITH_PYTHON_SAFETY=OFF
WITH_PYTHON_SECURITY=OFF
WITH_RAYOPTIMIZATION=ON
WITH_SDL=ON
WITH_SYSTEM_OPENJPEG=OFF

Demo Videos (from Kai Kostack)




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